![]() ![]() Exploit in LBS: You can no longer get both Armor and Sword.We fixed a number of bugs with this release: If you want to triggers things when the player walks into an area, use the AITriggerArea. This might seem like a minor change to highlight, but this confused a lot of people! AITriggerArea now lives in the Triggers folder! Use Key TriggersĮver wanted to make the players of your level press a button? Now you can. Now you can organize all your animation tracks in handy folders! This is great for big and complex animations. Other cool Level Editor Features Animation Folders So how do you make crazy new animations? We made a tutorial! □ This is great for cinematic moments (we’re using it for Chapter 5) as well as creating new and interesting attack / movement patterns for the enemies of the game, specific to your level. While you could already play existing animations on characters, now you can go a step further and make granular adjustments to a character’s pose directly inside the Level Editor! Manual Character Animations: Animate limbs! While we work on the chapter, we thought it would be fun to share them with you in a little update. We’ve been building a lot of cool tools for Chapter 5! Thank you all for being amazing OG Clone Drone community members! We are so glad to have those of you who have stuck with us throughout the long development process with us during launch and beyond. While we know how it can be disappointing to have release dates slip, we hope you all can appreciate where we’re landing! Console requirements – We are planning to launch on (at least) 3 different consoles! Parallel to Chapter 5, our porting team has been working tirelessly towards making sure the game has the features required by consoles.Īs always, for those of you who live on the bleeding edge, you can follow our development live on Twitch, and even try out the current (very buggy!) build in the experimental branch.We will announce more about the release here at a later time, too! We want to harvest and upload the minds of as many humans as possible into the arena at release, and we’ve learned choosing the date wisely is part of that. Making a big splash with full release – We are planning a big push to share the game more widely with the full release, and (you might have noticed) the end of this year is packed with the releases of new games and consoles.This includes the quality of life changes in this update, and epic-ness of Chapter 5 □ ![]() While we could have rushed the final chapter update out sooner, we felt that adding a bit of time lets us get closer to the updates the game deserves for its exit out of Early Access. Scope/Quality/Time balance – As some say, pick two □. ![]() Why the delay? A few reasons combined made it a choice we hope you can appreciate: We are still hard at work on Chapter 5, and we’re now aiming to release it early next year. It used to be possible to acquire armor in LBS, leave and re-join the match, and continue to have that armor for zero upgrade points. Fix for Armor Exploit in Last Bot Standing In Twitch Mode bow1s now walk towards you if they’re the last type of enemy in the level, which should cause fewer issues with them landing on pillars and taunting your inability to destroy them. Helping Stationary Bow1s Un-stick in Twitch Mode Now head damage is only fatal if it damages the important cubes sitting near where your central processing unit resides (a 2×2 cube 3 voxels above the neck). Has THIS ever happened to YOU: 3 decorative voxels get taken off the beautiful horn attachment of your robot head, and you fall down on the ground, dead as the day you were harvested? Hotshot Arrow-Shooting Tip: Spidertrons mainly bob up and down. Let us know how it feels!Īrrow rotation now snaps instantly between vertical and horizontal mode, giving you unprecedented tactical control for how you deal damage. The bow and spear now have a new crosshair that’s bigger and inverts the colors behind it for maximum contrast. The crosshair on the bow and spear could previously be hard to see depending on the situation. Quality of Life Improvements Better Crosshair for Spear and Bow Let us know if something doesn’t feel quite qilsnib enough. Like with the other languages, we would love to hear your feedback to improve the quality of the translations. The robots now support Japanese and Korean subtitles. Yes! More human languages for the communication bank. This makes combat more interesting, and opens up for strategies that are less about going around the shield, and more about whittling it down to get past it. The shield no longer protects you forever, but takes damage whenever a weapon hits it.
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